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Mobile Development in 2011

iphoneEvery year people look ahead to what they think will be the big trends in the upcoming year. So, how do we think web development will change in 2011?

Gartner, the IT research company, has predicted that within three years, over half of all internet users will be accessing the web via their mobile phones and other handheld devices.

As the demand for Smartphone’s rises, the need for cross platform websites and applications follows suit. Statistics show that the mobile web has grown 110% in the US and 148% worldwide last year, meaning the need for mobile compatibility is extremely high.

Last year was the breakthrough of tablet devices, such as the iPad and the Android Tablet PC, both making their way on to the market to huge interest. It’s these tablet computers that will be one of the main consumer interests in the coming year, making it a learning curve for designers and developers.

Mobile development isn’t new by any means, but these days it’s a lot more advanced. A few years ago the screens were a lot smaller and excessive images on mobiles didn’t work well because the connections were so slow. These days, Smartphone’s have the ability to handle images a lot better, have a larger screen and run 3G for a faster network connection.

Is it difficult to transform your website on to a mobile or tablet platform? One of the main areas that can be a struggle for developers is screen size. Think of the amount of mobile phones on the market and you will see a varied screen size, whether it be height or width. In the development stage websites must be fully tested to allow for these types of occurrences.

The main point to always consider with mobile websites is simplicity is key. Although the design and layout is extremely important, there’s nothing more discouraging to a user than a slow website.

QuadroNation – Getting the word out there

We’re here, we’re a leading developer of all things web, get used to it!

QuadroNation was launched this week and already we have received lots of great feedback and applause (well I was clapping…!)

Sending our media release to as many sites as possible, journalists around the country have finally given in and posted it on their blogs and websites. Below are just some of the results.

Click Liverpool

How-Do

PR Fire

The Drum

Liverpool Daily Post

Digital Point

Merseyside acme

Liverpool Vision

PR Week

Gather

If this doesn’t make you want to choose us for PR, I don’t know what will!

(Sales pitch alert)

PR is all about getting your brand noticed by the right people, whether it is in print, broadcast and online. We combine traditional PR, such as media releases and topical opinions pieces, with newer online activities such as blogs, email marketing and social networking to maximise your efforts, in the form of results that can last a lifetime.

For more information visit http://www.quadronation.com/pr/

Introducing HTML 5

HTML5 is a specification being formalized by the Web Hypertext Application Technology Working Group (WHATWG) that defines concrete language syntax for an API that can describe documents and applications. The WHATWG specification incorporates both the existing HTML 4.01 and XHTML 1.0 features, and also introduces new items, including:

  • new layout elements
  • programming changes to the Document Object Model (DOM)
  • updated Web Forms
  • server-sent DOM events
  • dynamic graphics capabilities

WHATWG is a growing community of browser vendors, web developers, and other parties interested in the design and implementation of the next generation of HTML and related technologies. WHATWG’s primary concern is to enable authors to write and deploy applications over the World Wide Web.

WHATWG seeks to invigorate web application development by extending HTML so that it is suitable for expressing the semantics of now-ubiquitous applications such as forum sites, auction sites, search engines, and online shopping sites. WHATWG plans to facilitate such development in two ways: by defining an abstract language for describing documents and applications, and by defining APIs for interacting with in-memory representations of instances of the abstract language.

The Need for HTML5
Apple, Mozilla, and Opera became increasingly concerned about the W3C’s direction (or lack of direction) with XHTML, their lack of interest in HTML, and their perceived disregard for the needs of web application developers. In response, these organizations took it upon themselves to address these concerns.

Markup for documents on the World Wide Web has always been some incarnation of HTML. Although it was originally designed as a language for semantically describing scientific documents, HTML was adopted for general use and was rapidly extended during the 1990’s. It’s now used to describe most documents transmitted across the web.

HTML worked well for publishing static web pages. But many modern web documents aren’t individual static pages at all; instead, they’re partial pages or one page among many that, collectively, compose a web application. The current HTML specification inadequately addresses the entire area of web applications (session-oriented conversations between web clients and web server components). The WHATWG specification is an attempt to correct this situation and, at the same time, update the HTML specifications to address other issues that have annoyed web developers over the last few years.

Currently Apple, Mozilla, and Opera are the only browsers offering support for the development of HTML5. However, HTML5 is being developed with “IE compatibility in mind.”

CU3ER – flash 3D image slider you will love!

Cu3er – flash 3D image slider you will love! CU3ER :

Cuber rotator allows us to display graet effects across the front pages of your website design.

CU3ER, in a nutshell, is a .swf (flash) file, designed & developed for displaying images & slides in 3D way. It requires an XML configuration file in which the paths to the existing images and instructions (settings), necessary for handling those, are defined.

This image slider is equipped with a great range of features that enhance the user’s experience of viewing slides. They can be grouped together lining User Interface and 3D Transitions.

User Interface enhances overall viewing experience enabling the user to get useful information (such as slide description or progress information while loading files) and to interact with the CU3ER (navigating trough slides or pausing the slideshow).